

JURASSIC WORLD AFTERMATH VR TV
Trying to play on a TV or in handheld mode without headphones, the lack of clear directional cues that the audio provides makes the experience far more frustrating, and the raptor’s footsteps simply thump away somewhere nearby rather than giving any true indication of which direction they’re off in. The physicality and motion controls of playing in virtual reality have a clear advantage.Īnother aspect that is essential when playing Aftermath is the use of headphones. Developer Coatsink has done their best here, and it is functional, but it never quite feels right. Your only hope of escape is to retrieve the confidential information while trying to avoid. Crash-landing on Isla Nublar after the fall of Jurassic World, you find yourself trapped in a research facility when your mission to recover valuable information goes disastrously wrong. The shift to the Switch has meant making a mild change to the controls, and though they work relatively well there’s some annoyances like clicking in the right stick to crouch and using the triggers to lean around corners that don’t feel all that natural. Jurassic World Aftermath is a suspenseful, survival VR adventure. The events fall between Jurassic World and Jurassic World Fallen Kingdom, and include some fantastic voice acting from Laura Bailey, BD Wong and the legendary Jeff Goldblum, making it feel like a key part in the Jurassic canon, even if the focus on radio calls and audio logs mean that those characters can feel remote at times.
JURASSIC WORLD AFTERMATH VR FULL
There’s the germ of what could be one in Jurassic World Aftermath but this needs to evolve an awful lot more for the second part to be in any way worth considering.Jurassic World Aftermath Collection pulls together both parts of the Quest original, meaning that Switch gamers get the full experience straight out of the box while the first players had to wait to complete the narrative. Everything seems very half-hearted and lazy, from the Simon Says hacking mini-game to the transparent attempts to pretend the game isn’t completely linear.Īftermath isn’t so bad it feels insulting but it is a complete waste of everybody’s time, including Universal Studios who keep licensing out the films in the hope someone will make an interesting game based on them.

If Jeff Goldblum hadn’t somehow been roped into doing an afternoon’s voiceover work it would feel much more like an off-brand knock-off than the real thing (but then you could say much the same thing about the new movies).
JURASSIC WORLD AFTERMATH VR MOVIE
But where Alien Isolation ( currently free on the Epic Games Store) represents perhaps the most authentic recreation of a movie ever seen in a video game Aftermath is exactly the opposite.

We can almost feel the game daring us to make a comparison with Alien Isolation and on a very basic level the two games are similar.

Unity gets death threats from its own employee Summary: Jurassic World Aftermath Collection is a suspenseful survival adventure. All the rest of the times, after you realise that a velociraptor coming round the corner is the game’s one and only trick, it starts to seem rather less terrifying. This really would’ve been too scary for many if it looked realistic and we don’t mind admitting we got a bit flustered the first few times we were caught in the open. Jurassic World Aftermath for instance shakes your face off when a T-Rex walks past, while others like Horizon use them more subtly. The famous kitchen scene from the first film is the obvious inspiration for much of the game, as you explore the island complex and try to hide whenever you see or hear a velociraptor nearby. Like the DuelSense controllers haptics it varies from game to game. That doesn’t mean it’s entirely ineffective though and the fact that it is VR, and you have no weapons to defend yourself, means encounters with dinosaurs can still be very tense. The more stylised visuals are used so inconsistently we suspect plans were changed some way through development but whatever’s going on, from a visual standpoint, Aftermath is one of the least impressive VR games we’ve seen in a long time. That’s fair enough – photorealistic visuals are expensive – but sometimes the graphics get even more stylised, with 2D clouds floating past the window like a Super Mario game. As you can see, it uses a cel-shaded visual design reminiscent of Telltale’s The Walking Dead games. The first impressions of Aftermath though are less than awe-inspiring. Usually when we’re reviewing VR games the one bit of praise they can rely on is that at least the sense of immersion is impressive.
